As well as Dancing in Data, Wendy presented a paper entitled: “Somability: movement, independence and social engagement for adults with complex needs”, which reported on the design process and early findings on the Somability project. Even though we created the software back in 2014, there is still a need for playful, responsive interfaces that generate creative agency. This work is now feeding into our new research and collaborations with SEN teachers seeking opportunities to enhance the learning experiences of young people with PMLD within the WAG Digital Competence Framework.
Lise and Wendy presented their paper “Dancing in data: Representation, repetition and recreation” and the inaugural Movementis Conference at the Oxford University Examination Rooms this week. Although the conference had a scientific bias, the paper received very positive feedback from those who appreciated the need for a “human” approach to movement research
Wendy and Lise Hansen presented a paper entitled Conceptualising Kinesthesia – Making Movement Palpable at the European Academy of Design conference in Rome http://www.designfornext.org/index.html. The motivation for the paper, and a new network of collaborators is to reconnect with the sensuous, experiential nature of movement, to visualize data in a move away from the conceptual and concrete towards a more subjective, expressive medium. Rather than perceiving data as remote and dispassionate, we are interested in addressing a gap in the research that considers movement as autotelic, flowing in response to a heightened bodily and kinesthetic awareness. You can read our paper Conceptualising Kinesthesia here.
Keay-Bright, W. (2014) Towards Independence: Using motion sensing technologies to amplify the abilities of adults with Profound and Multiple Learning Difficulties, Recent Advances in Assistive Technology & Engineering, RAatE 2014
RAatE 2014 is the only UK conference focused on the latest innovations and developments in assistive technology (AT).
Kontogeorgakopoulos, A. , Keay-Bright, W., Wechsler (2013) ed Kouroupetroglou, G. Camera-Based Motion-Tracking and Performing Arts for Persons with Motor Disabilities and Autism. in Assistive Technologies, Disability Informatics and Computer Access for Motor Limitations. IGI Global
D.J. Walker, W. Keay-Bright, D. Cobner (2012), Eds. A.J. Spink, F. Grieco, O.E. Krips, L.W.S. Loijens, L.P.J.J. Noldus, and P.H. Zimmerman. Autism and Somantics: Capturing Behaviour In The Wild, Proceedings of Measuring Behavior 2012 (Utrecht, The Netherlands, August 28-31, 2012)
Keay-Bright, W. (2008) ‘ReacTickles Global: A Non-Textual Mobile & Networked Play Space’, conference paper in the Proceedings of the Participatory Design Conference, CPSR/ACM, Indiana University pp.258- 261
Keay-Bright, W. (2008) ‘The Reactive Colours project: Taking an Embodied Approach to ICT in Special Education’, journal paper in a Future of Creative Technologies special edition of the Journal of the Institute of Creative Technologies, Volume 1, ISSN 1757-7934, pp.18-21
Keay-Bright, W. (2009) ReacTickles: Playful Interaction with Information Communication Technologies, journal paper in the International Journal of Art & Technology, 2, 1/2, pp.133-151
Keay-Bright, W., Howarth I.C., (2011) Is Simplicity the Key to Engagement for Children on the Autism Spectrum, journal paper in the Journal of Personal and Ubiquitous Computing, Theme Issue on Technology for Autism, Springer March/April
Keay-Bright, W. (2011) Designing Interaction Though Sound and Movement with Children on the Autistic Spectrum, Proceedings title: Arts and Technology, Second International Conference, ArtsIT 2011, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST) Publisher: Springer
Keay-Bright, W. (2008) ‘Tangible technologies as interactive play spaces for
children with learning difficulties: the Reactive Colours project’, The International
Journal of Technology, Knowledge and Society, Volume 4, Issue 1, pp.111-120
Keay-Bright, W. (2007) The Reactive Colours project: demonstrating participatory and collaborative design methods for the creation of software for autistic children. Design Principles and Practices: An International Journal, Volume 1, Issue 2, pp.7-16 *Won Award for Excellence in Design
Keay-Bright, W. (2007) Designing playful sensory experiences with interactive whiteboard technology: the implications for children on the autistic spectrum. Dancing with Disorder: Design, Discourse and Disaster: 7th European Academy of Design Conference: Published conference proceedings
Keay-Bright, W. (2006) Reactivities: Autism and Play. Digital Creativity, 17, (3) pp149-156