These new versions of the original ReacTickles have been developed to run on most browsers. They will run on tablets and phones, but as some of them are keyboard interactions, if they don't work, then check the description! Have fun!
Great to be back at Ysgol y Deri collaborating with teaching practitioners from across the autism and PMLD sector in Wales. With a focus on Enchantment and the new Expressive Arts curriculum, our first "digital imagining" workshop considered whether co-production could be a viable and feasible method of addressing the digital marginalisation of … Continue Reading ››
As well as Dancing in Data, Wendy presented a paper entitled: "Somability: movement, independence and social engagement for adults with complex needs", which reported on the design process and early findings on the Somability project. Even though we created the software back in 2014, there is … Continue Reading ››
Lise and Wendy presented their paper "Dancing in data: Representation, repetition and recreation" and the inaugural Movementis Conference at the Oxford University Examination Rooms this week. Although the conference had a scientific bias, the paper received very positive feedback from those who appreciated the need for a "human" approach to movement research
Wendy and Lise Hansen presented a paper entitled Conceptualising Kinesthesia – Making Movement Palpable at the European Academy of Design conference in Rome http://www.designfornext.org/index.html. The motivation for the paper, and a new network of collaborators is to reconnect with the sensuous, experiential nature of movement, to visualize data in a move away from the … Continue Reading ››
The team at Egenis, Exeter University have been working with ReacTickles Magic and Somantics as part of their project, Exploring Diagnosis. Funded through the Wellcome Trust, the project team have been running animation workshops with adults on the autism spectrum and film production company Calling the Shots. Most exciting has been the interest … Continue Reading ››
We made some lovely new discoveries for Somantics when we participated in the Fun Palaces weekend, organised by artist Terry Chinn. Using a light sabre as an input device generated some gorgeous, distinctive patterns with Kaleidoscope, which contrasted with the more subdued mix of human … Continue Reading ››
We had great fun at the Inc summer workshop this week. Following a series of drama games that focused on movement based semiotics we set up the latest version of Somability in the large drama studio. We mainly used Flow, trying it out in each of the different display modes: Mirror, Skeleton, Silhouette … Continue Reading ››
This is our first CHI conference, and taking part in the Workshops has been a great introduction to a packed schedule of events. In small groups we presented Method Stories for Involving People with Impairments in Design, which opened up discussions revealing the lack of inclusivity in the way we publish and … Continue Reading ››
This one-day conference brought a diverse range of speakers and delegates together to share research, practical experiences and ideas for technological innovation. Jamie and Lion set the tone for understanding the impact of technology in day-to-day living - for communication, work and leisure. Our talk offered a journey through our experiences of developing software, … Continue Reading ››
Wendy has been in Melbourne, Australia during November, sharing both the Somatopia and Somability projects with Scope Victoria, and presenting at the prestigious 50th Anniversary ASID conference. Both events have led to connecting and sharing ideas with some fantastic people, especially … Continue Reading ››
Great to share insights and experiences of the "flow state" with Damian Milton at the first NAS design and autism conference. From the earliest days of designing ReacTickles we noticed how anxiety reduced and happiness increased when children were absorbed in their flow of interest, so it was fantastic to hear … Continue Reading ››
Here it is at last, the latest version of Somantics for iOS 8.3. Many thanks to Marek and James!
We had a great time co-designing interactive artworks with young people from the Noah's Ark children's hospice at artsdepot. Using the fabulously accessible Touch Board from Bare Conductive. The participants collaborated in teams to bring their favourite things to life by adding … Continue Reading ››
We are very excited to be able to work with Microsoft on porting our Somability project to the latest KinectV2 for Windows - more on that effort next week. James and I had a great time at the recent #KinectHackLondon event, where we saw some great projects created using a variety of software platforms.
Lots of people have been emailing us to say the camera feature on Somantics for iPad has stopped working. The problem is with the IoS 8 upgrade. At the moment Somantics is not available on IoS 8, although we are working on this. The desktop version … Continue Reading ››
After many months of design and development with our friends at Rhondda Cynon Taf, Somability version one is now free for you to download. At this stage we are offering a Windows version which needs a Kinect camera.
To download the Somability … Continue Reading ››
Inspired by What the Body Does Not Remember, performed by Ultima Vez, we used some of the Raspberry Pi prototypes to try out themes of risk and relationships. The young dancers worked with Tamsin Griffiths and Cariad Interactive at the Sherman Theatre over three days to deliver a … Continue Reading ››
The our hard work in rehearsals and development paid off and everyone rose to the occasion. Each of the sequences - Call and response, Flow, Mirror and Space - enabled the performers to reach new levels of dynamic interaction. The Raspberry Pi delivered, thanks to James … Continue Reading ››
James has all the apps running well on the Raspberry Pi, so we were able to do a full rehearsal, linking the sequences together and making some of the moves more responsive and dynamic. Looking forward to the big night! Continue Reading ››
Beginning on 18th January, we are running workshops with Arts Depot. The workshops will be a pilot for developing our resources for Somatopia - and a test bed for inclusion by inviting adults with LDs to take part in weekly activities that culminate in them choreographing and presenting a … Continue Reading ››
This is an introduction to our new project, which is a partnership with Cariad Interactive, Raspberry Pi, Cardiff Metropolitan University and a number of schools and Arts Organisations, which will be described in regular blog posts. The overarching aim of Somatopia is use the inherent accessibility of RaspberryPi as … Continue Reading ››
Keay-Bright, W. (2014) Towards Independence: Using motion sensing technologies to amplify the abilities of adults with Profound and Multiple Learning Difficulties, Recent Advances in Assistive Technology & Engineering, RAatE 2014 RAatE 2014 is the only UK conference focused on the latest innovations and developments in assistive technology (AT).
Monday evening the Sherman Theatre opened its doors to friends and family for our end of term Showback. The Superhero narrative was written and performed by the members of the Inclusive Theatre group, expertly steered by Morgan, Jay and Cheryl. Somability provided the backdrop for the flying scenes, the super hero machine and the finale, … Continue Reading ››
Compelling Somability Dance performance from Rhonnda Cynon Taf Skills for Independence and Artis Community. True improvisation, demonstrating the joy of visceral engagement emerging through actions rather than plans. Kath's narrative put the experience into context as she described how the project has been transformative for service users, providing the key to new friendship and independence. … Continue Reading ››
Our presentation at DIWW, "Dancing with [co] Design", will focus on the potential of camera and projection technologies to extend the typical, sometimes limited, range of movements among people with profound and multiple learning difficulties (PMLD) in their day service settings. We will describe our co-creation methods for Somability, and how we are … Continue Reading ››
Cariad Interactive presented work in progress at RE.WORK as part of London Technology Week. The question for participants was "how will emerging technologies and innovation impact the future of education?". Our presentation began with a quote from Fals Borda, (1995) "do not monopolise your knowledge nor impose arrogantly your … Continue Reading ››
Marek and I delivered a novel paper prototyping workshop together at the Arts Council of Wales Annual Conference. This technique, pioneered by Joel and Pete, challenged delegates to design simple prototypes for a "creative future" smile detector application. There were 50 delegates, divided into … Continue Reading ››
Thanks to the enthusiasm of Alex Jones, we set up Somantics on the iPad and desktop with a projector at the Danybryn Leonard Cheshire home. Somantics Sparkles worked well with wheelchairs moving closer and further away, and even limited facial actions brought the interface to life. We created some very dynamic … Continue Reading ››
This ideation phase of Enfys has focused gaining vital inspiration for interaction design, to ensure that it is developmentally appropriate and usable in the playgroup setting. The first visits to the Cylch Meithrin Playgroups provided vital contextual information and enabled us to get to know the playgroup leaders and peer-to-peer dynamic. … Continue Reading ››
Kontogeorgakopoulos, A. , Keay-Bright, W., Wechsler (2013) ed Kouroupetroglou, G. Camera-Based Motion-Tracking and Performing Arts for Persons with Motor Disabilities and Autism. in Assistive Technologies, Disability Informatics and Computer Access for Motor Limitations. IGI Global
D.J. Walker, W. Keay-Bright, D. Cobner (2012), Eds. A.J. Spink, F. Grieco, O.E. Krips, L.W.S. Loijens, L.P.J.J. Noldus, and P.H. Zimmerman. Autism and Somantics: Capturing Behaviour In The Wild, Proceedings of Measuring Behavior 2012 (Utrecht, The Netherlands, August 28-31, 2012)
Keay-Bright, W. (2008) ‘ReacTickles Global: A Non-Textual Mobile & Networked Play Space’, conference paper in the Proceedings of the Participatory Design Conference, CPSR/ACM, Indiana University pp.258- 261
Keay-Bright, W. (2008) ‘The Reactive Colours project: Taking an Embodied Approach to ICT in Special Education’, journal paper in a Future of Creative Technologies special edition of the Journal of the Institute of Creative Technologies, Volume 1, ISSN 1757-7934, pp.18-21
Keay-Bright, W. (2009) ReacTickles: Playful Interaction with Information Communication Technologies, journal paper in the International Journal of Art & Technology, 2, 1/2, pp.133-151
Keay-Bright, W., Howarth I.C., (2011) Is Simplicity the Key to Engagement for Children on the Autism Spectrum, journal paper in the Journal of Personal and Ubiquitous Computing, Theme Issue on Technology for Autism, Springer March/April
Keay-Bright, W. (2011) Designing Interaction Though Sound and Movement with Children on the Autistic Spectrum, Proceedings title: Arts and Technology, Second International Conference, ArtsIT 2011, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST) Publisher: Springer
Keay-Bright, W. Lewis, J.G., (2011) Co-Creating Tools for Touch: applying an inspire-create-play-appropriate methodology for the ideation of therapeutic technologies, conference paper for Include, 2011 published in proceedings ISBN 978-1-907342-29-5. This paper was awarded Best Innovation in Inclusive Design
Workshop and Keynote Address in inclusive design and wellbeing Not to have confidence in one’s body is to lose confidence in oneself’ Simone de Beauvoir (1974) Many people, either through disability or ageing, have limited opportunities to enjoy meaningful activities that promote full body movement and physical exercise. Immobility not only impacts on physical well being, but … Continue Reading ››
This one day-workshop is to be hosted at the iconic Welsh Assembly Government Senedd Building at Cardiff Bay. The workshop is one in a series of activities organised in partnership with the Professional Learning Community (PLC) in Gesture Based Communication in Wales. Anthony Rhys, founder of the PLC, is providing us with a … Continue Reading ››
The short session delivered for Hirstwood Training covered how to use ReacTickles Magic and Somantics to experience sensations such as squash, stretch, push, pull, press, reach, tap, tickle and so on, where action and reaction are closely matched. Input data also included sound and movement, enabling users to capture, observe and create … Continue Reading ››
Bridgend Day Centre caters for the needs of people with learning disabilities, giving them access to education, training, and a range of creative and therapeutic activities. Following on from our work with the Touch Trust and Rhondda Cynon Taf Skills for Independence, we created a bespoke training programme for the Day Centre and set up a … Continue Reading ››
Cariad Interactive are delighted to be working with the Arts Council of Wales, Our Space scheme on an interactive arts project designed for, and with, preschool children. Our project is called Enfys (Rainbow) and the idea is to create a motivating interactive environment for children to explore the themes of colour though rhythmic movement … Continue Reading ››
Keay-Bright, W. (2008) ‘Tangible technologies as interactive play spaces for children with learning difficulties: the Reactive Colours project’, The International Journal of Technology, Knowledge and Society, Volume 4, Issue 1, pp.111-120
Cariad Interactive are delighted to be collaborating with MUSE and musician, Doug Bott on the Listening Aloud project, funded by Youth Music and Cardiff Metropolitan University. Throughout the Listening Aloud we are conducting far reaching research and development into making music accessible for those who experience additional barriers to participation. As with our other projects, … Continue Reading ››
Somantics uses motion sensing and projection technology to recognise and convert gesture into visceral, real-world digital performances. The aim of the work has to produce a suite of 'tools for expression' that discover, capture and amplify the communication interests of young people with Autism Spectrum Conditions (ASC) and other related communication difficulties.
ReacTickles Magic is one of our most successful and established projects that has grown in harmony with developments in sensor-based interaction and open source programming. The core ethos of ReacTickles Magic is to provide users with a continuous positive feedback loop, so that they easily gain a sense of control and mastery. The software … Continue Reading ››
Hello world, we are working on the Cariad Interactive site as we speak. In the mean time, please check http://www.somantics.org for all the details of our latest projects.
Keay-Bright, W. (2007) ‘Can computers create relaxation? Designing Reactickles software with children on the autistic spectrum’, CoDesign, 3, (2) 97 – 110
Keay-Bright, W. (2007) The Reactive Colours project: demonstrating participatory and collaborative design methods for the creation of software for autistic children. Design Principles and Practices: An International Journal, Volume 1, Issue 2, pp.7-16 *Won Award for Excellence in Design
Keay-Bright, W. (2007) Designing playful sensory experiences with interactive whiteboard technology: the implications for children on the autistic spectrum. Dancing with Disorder: Design, Discourse and Disaster: 7th European Academy of Design Conference: Published conference proceedings
Keay-Bright, W. (2006) Reactivities: Autism and Play. Digital Creativity, 17, (3) pp149-156